armada of the damned造句
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- Combat in " Armada of the Damned " was split between land and sea.
- "Armada of the Damned " was conceived as an Pirates of the Caribbean " universe.
- Propaganda Games, a studio founded in 2005 and owned by Disney Interactive Studios, developed " Armada of the Damned ".
- The restructuring reduced the studio's staff by more than 100 people and led to the cancellation of " Armada of the Damned ".
- An original music score was written for " Armada of the Damned ", while the musical themes from the films were " treated tastefully and only used on occasion ."
- "Armada of the Damned " is an action-adventure role-playing video game, developed by Propaganda Games based on the " Pirates of the Caribbean " film franchise.
- The studio revealed that they worked on several scripts to improve the gameplay focus . " Armada of the Damned " included an interactive choice system to shape the game, making choices an important feature.
- Some of Sterling's features could be directly customized by the player, although " Armada of the Damned " was centered on a choice system that would affect the character's appearance, personality, weapons, attacks, quests, and story developments.
- According to game director Alex Peters, " Armada of the Damned " characters were developed unattached from those that appear in the film series . " We were very clear that we didn't want to be associated with being a movie game ", he commented.
- IGN's Ryan Clements stated that " it's a shame that [ " Armada of the Damned " ] potential won't be realized at this point in time . " Justin Towell, writing for GamesRadar, was frustrated by Disney's decision : " It makes no sense to completely abandon work on a game that's clearly not that far off completion . " " Game Informer"
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